文字列。指定できるシャドウテクニックは以下の通り。 "SM" :Stencil Modulative "SA" :Stencil Additive "TM" :Texture Modulative "TA" :Texture Additive "TAI" :Texture Additive Integrated "TMI" :Texture Modulative Integrated
Viewer = megGetViewer(); SceneMgr = Viewer:getSceneMgr(); SceneMgr:setShadowTechnique("TMI");